I figured that one would get a rise out of you. She's a pretty nice person. Or at least she seemed like one anyway.
[She throws it out casually, yes she's talked to Nanami. It's not worth talking about it more.]
And you're right, I haven't been talking about what I'm getting out of this. But that's not really out of a desire to hide things from you, I think we all know I'm not very subtle when it comes to show and tell, but it's simply because...
[There's another mental shrug here. There's no reason to keep it a secret, but it feels weird admitting it.]
I don't know. It'd be boring if it was just game over. That's it, we've crossed off the Arehtei checklist and we'll all live out the rest of our days in peace and happiness unless despair girl decides to send everyone falling off the side of the island or something. Or maybe some magic portal will open and send everybody home. I can't say I'd mind that, but it wouldn't really feel like we did anything, y'know? Besides, there's a bunch of mysteries to solve, so it'd be a bunch of anticlimactic bullshit for things to end with Piphron. After all, we've still got work to do.
[She's lumping herself in with the we. Different work, obviously. But still.]
So I think this is more of an insert disc two type of thing. Or three maybe. Yeah, that works better. Like the first one was the initial prologue before the rest of you showed up, Disc Two kicked off with all the Areheti stuff, and now we're getting into the major crazy plot twists. You know the ones that make the earlier ones look like nothing? Man, I really should have this conversation with her next time. She'd probably go nuts for that sort of comparison, don't you think?
no subject
[She throws it out casually, yes she's talked to Nanami. It's not worth talking about it more.]
And you're right, I haven't been talking about what I'm getting out of this. But that's not really out of a desire to hide things from you, I think we all know I'm not very subtle when it comes to show and tell, but it's simply because...
[There's another mental shrug here. There's no reason to keep it a secret, but it feels weird admitting it.]
I don't know. It'd be boring if it was just game over. That's it, we've crossed off the Arehtei checklist and we'll all live out the rest of our days in peace and happiness unless despair girl decides to send everyone falling off the side of the island or something. Or maybe some magic portal will open and send everybody home. I can't say I'd mind that, but it wouldn't really feel like we did anything, y'know? Besides, there's a bunch of mysteries to solve, so it'd be a bunch of anticlimactic bullshit for things to end with Piphron. After all, we've still got work to do.
[She's lumping herself in with the we. Different work, obviously. But still.]
So I think this is more of an insert disc two type of thing. Or three maybe. Yeah, that works better. Like the first one was the initial prologue before the rest of you showed up, Disc Two kicked off with all the Areheti stuff, and now we're getting into the major crazy plot twists. You know the ones that make the earlier ones look like nothing? Man, I really should have this conversation with her next time. She'd probably go nuts for that sort of comparison, don't you think?
[..maybe it was worth talking about more.]